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iLOG: A Framework for Automatic Annotation of Learning Objects with Empirical Usage Metadata.

, , , and . Int. J. Artif. Intell. Educ., 21 (3): 215-236 (2012)

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iLOG: A Framework for Automatic Annotation of Learning Objects with Empirical Usage Metadata., , , and . Int. J. Artif. Intell. Educ., 21 (3): 215-236 (2012)An integrated framework for improved Computer Science Education: Strategies, implementations, and results., , and . Computer Science Education, 17 (1): 59-83 (2007)A Placement Test for Computer Science: Design, Implementation, and Analysis., , , and . Comput. Sci. Educ., 16 (1): 19-36 (2006)Designing, implementing, and analyzing a placement test for introductory CS courses., , , , and . SIGCSE, page 505-509. ACM, (2005)WearTec: Empowering Youth to Create Wearable Technologies., , , and . ICALT, page 498-500. IEEE Computer Society, (2016)Implementing CS1 with embedded instructional research design in laboratories., , , and . IEEE Trans. Educ., 49 (1): 157-165 (2006)Design, development, and validation of a learning object for CS1., , , , and . ITiCSE, page 370. ACM, (2005)Robotics camps, clubs, and competitions: Results from a US robotics project., , , and . Robotics Auton. Syst., (2016)Evaluating the use of learning objects in CS1., , , , , and . SIGCSE, page 57-62. ACM, (2011)SWOT Analysis of Two Different Designs of Summer Professional Development Institutes for K-8 CS Teachers., , , , , and . FIE, page 1-9. IEEE, (2021)