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Effect of image scaling on stereoscopic movie experience., , , и . SD&A, том 7863 из SPIE Proceedings, стр. 78630R. SPIE, (2011)Joint adaptation of spatial resolution and sample value quantization for asymmetric stereoscopic video compression: A subjective study., , , , и . ISPA, стр. 396-401. IEEE, (2011)Visual Performance With Small Concave and Convex Displays., , , и . Hum. Factors, 57 (6): 1029-1050 (2015)Predicting the metascore with a subjective user experience data., и . CHI PLAY, стр. 441-442. ACM, (2014)Simulator sickness in virtual display gaming: a comparison of stereoscopic and non-stereoscopic situations., , , и . Mobile HCI, стр. 227-230. ACM, (2006)Involvement and presence in digital gaming., , , , и . NordiCHI, стр. 393-396. ACM, (2006)Profiling user experience in digital games with the flow model., и . NordiCHI, стр. 353-356. ACM, (2014)Comparing Two Head-Mounted Displays in Ultrasound Scanning., , , , и . HCI (2), том 4551 из Lecture Notes in Computer Science, стр. 597-604. Springer, (2007)Evaluation of subjective video quality of mobile devices., и . ACM Multimedia, стр. 535-538. ACM, (2005)Midwives experiences of using HMD in ultrasound scan., , , и . NordiCHI, стр. 369-372. ACM, (2006)