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Другие публикации лиц с тем же именем

Analysis of Human Behaviors in Real-Time Swarms., , и . CCWC, стр. 104-109. IEEE, (2020)Multisensory Platform for Surgical Simulation., , , , , , , и . VRAIS, стр. 72-78. IEEE Computer Society, (1996)Prioritizing Policy Objectives in Polarized Groups using Artificial Swarm Intelligence., , , и . CogSIMA, стр. 28-36. IEEE, (2020)Haptic challenge: an I-FORCE computer game.. SIGGRAPH Visual Proceedings, стр. 70. ACM, (1996)Unique Identification of 50, 000+ Virtual Reality Users from Head & Hand Motion Data., , , , , , и . USENIX Security Symposium, стр. 895-910. USENIX Association, (2023)Towards Collective Superintelligence: Amplifying Group IQ Using Conversational Swarms., , , и . ICEIS (1), стр. 759-766. SCITEPRESS, (2024)The Growing Need for Metaverse Regulation.. IntelliSys (3), том 544 из Lecture Notes in Networks and Systems, стр. 540-547. Springer, (2022)Conversational Swarm Intelligence (CSI) Enables Rapid Group Insights., , и . UEMCON, стр. 534-539. IEEE, (2023)Artificial Swarm Intelligence vs Vegas Betting Markets., и . DeSE, стр. 36-39. IEEE, (2018)Amplifying the Social Intelligence of Teams Through Human Swarming., , , , и . AI4I, стр. 23-26. IEEE, (2018)