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VRSpinning: Exploring the Design Space of a 1D Rotation Platform to Increase the Perception of Self-Motion in VR., , , , , and . Conference on Designing Interactive Systems, page 99-108. ACM, (2018)The Effect of Spatial Audio on Curvature Gains in VR Redirected Walking., , , and . CHI, page 685:1-685:10. ACM, (2024)FusionKit: a generic toolkit for skeleton, marker and rigid-body tracking., , , and . EICS, page 73-84. ACM, (2016)Keep it Short: A Comparison of Voice Assistants' Response Behavior., , , and . CHI, page 321:1-321:12. ACM, (2022)Rethinking Redirected Walking: On the Use of Curvature Gains Beyond Perceptual Limitations and Revisiting Bending Gains., , , , , and . ISMAR, page 115-122. IEEE, (2018)Telewalk: Towards Free and Endless Walking in Room-Scale Virtual Reality., , , and . CHI, page 1-9. ACM, (2020)VaiR: Simulating 3D Airflows in Virtual Reality., , , , , and . CHI, page 5669-5677. ACM, (2017)Augmenting Teleportation in Virtual Reality With Discrete Rotation Angles., , , and . CoRR, (2021)Investigating the Effects of Individual Spatial Abilities on Virtual Reality Object Manipulation., , , , , , , and . CHI, page 398:1-398:24. ACM, (2023)A Demonstration of VRSpinning: Exploring the Design Space of a 1D Rotation Platform to Increase the Perception of Self-Motion in VR., , , , , and . UIST (Adjunct Volume), page 185-187. ACM, (2018)