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Accurate extraction of the mechanical properties of thin films by nanoindentation for the design of reliable MEMS.

, , , and . Microelectron. Reliab., 50 (9-11): 1621-1625 (2010)

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Accurate extraction of the mechanical properties of thin films by nanoindentation for the design of reliable MEMS., , , and . Microelectron. Reliab., 50 (9-11): 1621-1625 (2010)Low loss and low noise gate driver for SiC-MOSFET with gate boost circuit., , and . IECON, page 1594-1598. IEEE, (2014)Application of Genetic Programming to Unsolved Mathematical Problems II., , , , , and . GCCE, page 608-609. IEEE, (2023)Development of iOS Software n-Queens Problem for Education and Its Application for Promotion of Computational Thinking., , and . GCCE, page 563-565. IEEE, (2019)Development of an Interactive Educational Tool to Experience Machine Learning with Image Classification., , , , and . GCCE, page 78-80. IEEE, (2020)Development of a Block-Based Programming Environment that Enables to Create Web Game Pages about Random Numbers., , and . GCCE, page 551-552. IEEE, (2021)A 26.58 Tflops global atmospheric simulation with the spectral transform method on the Earth Simulator., , , , , , , , , and 3 other author(s). SC, page 59:1-59:19. IEEE Computer Society, (2002)A Space Lower Bound of Two-Dimensional Probabilistic Turing Machines., , , and . Developments in Language Theory, volume 2450 of Lecture Notes in Computer Science, page 185-196. Springer, (2002)The Relationship between Prior Gaming Experience and Consciousness of Computer Programming or Social Views on Information: An Empirical Study of High School Students in Japan., , , and . DiGRA Conference, Digital Games Research Association, (2019)Relationship Between the Motives for Gaming and Subjective Well-being of University Students by Duration of Game Playing., , , and . SeGAH, page 1-6. IEEE, (2023)