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Real-world Interaction Using the FieldMouse.

, , and . ACM Symposium on User Interface Software and Technology, page 113-119. ACM, (1999)

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Information Layout and Interaction Techniques on an Augmented Round Table., , , , and . ICCV-HCI, volume 3766 of Lecture Notes in Computer Science, page 141-149. Springer, (2005)Transparent 2-D markers on an LCD tabletop system., , and . CHI, page 163-172. ACM, (2009)Digital sports using the "Bouncing Star" rubber ball comprising IR and full-color LEDs and an acceleration sensor., , , , , , , and . SIGGRAPH New Tech Demos, page 13. ACM, (2008)PhotoelasticTouch: transparent rubbery interface using a LCD and photoelasticity., , , , and . SIGGRAPH Emerging Technologies, page 18:1. ACM, (2009)Biri-biri: pressure-sensitive touch interface with electrical stimulation., , , , and . ITS, page 1. ACM, (2011)An Evaluation of Multiple Pointing Input Systems., and . INTERACT, page 739-740. IOS Press, (2001)An augmented tabletop video game with pinching gesture recognition., , , and . SIGGRAPH ASIA Art Gallery & Emerging Technologies, page 38. ACM, (2008)A Laser Pointer/Laser Trails Tracking System for Visual Performance.. INTERACT, volume 3585 of Lecture Notes in Computer Science, page 1050-1053. Springer, (2005)Multi-track Scratch Player on a Multi-touch Sensing Device.. ICEC, volume 4740 of Lecture Notes in Computer Science, page 211-218. Springer, (2007)Real-world Interaction Using the FieldMouse., , and . ACM Symposium on User Interface Software and Technology, page 113-119. ACM, (1999)