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Augmented Reality Chinese Checkers., , , , , , , and . Advances in Computer Entertainment Technology, page 117-126. ACM, (2004)Where Does the Mouse Go? An Investigation into the Placement of a Body-Attached TouchPad Mouse for Wearable Computers., , , and . Personal and Ubiquitous Computing, 6 (2): 97-112 (2002)Examining the use of narrative constructs in data videos., , , , , , and . Vis. Informatics, 4 (1): 8-22 (2020)Augmented Reality Support for Performance and Decision-Making in Collaborative Time-Critical Tasks., , , , and . ISMAR Adjunct, page 958-963. IEEE, (2022)Validating Spatial Augmented Reality for interactive rapid prototyping., , , , and . ISMAR, page 265-266. IEEE Computer Society, (2010)Temporal-Geospatial Cooperative Visual Analysis., , , and . BDVA, page 1-8. IEEE, (2016)Volumetric X-ray Vision Using Illustrative Visual Effects., , , , and . ISMAR-Adjunct, page 769-771. IEEE, (2023)Augmented Reality Annotations in a Collaborative Time-Critical Task., , , and . ISMAR-Adjunct, page 631-636. IEEE, (2023)Evaluation of Four Wearable Computer Pointing Devices for Drag and Drop Tasks when Stationary and Walking., , and . ISWC, page 29-36. IEEE Computer Society, (2006)Adapting VST AR X-Ray Vision Techniques to OST AR., , , , and . ISMAR Adjunct, page 495-500. IEEE, (2022)