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IT Adoption and Evaluation in Healthcare: Evolutions and Insights in Theory, Methodology, and Practice.

, , , and . IJHISI, 4 (3): 69-96 (2009)

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To Continue or Discontinue the Project, That is the Question., , and . ICIS, Association for Information Systems, (2015)The adoption of a serious game to foster interaction between the elderly and the youth., , and . SeGAH, page 1-8. IEEE, (2019)The social strategy cone: Towards a framework for evaluating social media strategies., and . Int. J. Inf. Manag., 36 (1): 1-8 (2016)Dynamic and emergent information systems strategy formulation and implementation., and . Int. J. Inf. Manag., 22 (6): 441-460 (2002)Change your Lifestyle or your Game is Over., and . EIS, volume 800 of CEUR Workshop Proceedings, page 71-72. CEUR-WS.org, (2011)The Adoption and Diffusion of Wearables., , and . TDIT, volume 558 of IFIP Advances in Information and Communication Technology, page 31-47. Springer, (2019)Introduction to IT Adoption, Diffusion and Evaluation in Healthcare Minitrack., , , and . HICSS, ScholarSpace / AIS Electronic Library (AISeL), (2017)Patient Relation Management: a relevant solution to connect the links of a healthcare chain., , and . MIE, volume 95 of Studies in Health Technology and Informatics, page 690-694. IOS Press, (2003)Minitrack Introduction., and . HICSS, page 147. IEEE Computer Society, (2002)IT Adoption and Evaluation in Healthcare: Evolutions and Insights in Theory, Methodology, and Practice., , , and . IJHISI, 4 (3): 69-96 (2009)