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Must be 13 to play: Addressing children participation in networked games.

, , and . FDG, Society for the Advancement of the Science of Digital Games, (2014)

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Must be 13 to play: Addressing children participation in networked games., , and . FDG, Society for the Advancement of the Science of Digital Games, (2014)Coursera for Refugees: Universal Access to World-Class Education., , and . EMOOCs-WIP, volume 1841 of CEUR Workshop Proceedings, page 128-132. CEUR-WS.org, (2017)Ladies of Warcraft: changing perceptions of women and technology through productive play.. FDG, page 288-289. ACM, (2012)