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Can traditional HCI principles be applied to computing technology in learning contexts?

, , and . OZCHI, page 328-331. ACM, (2010)

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Using mobile phones for promoting water conservation., , , and . OZCHI, page 243-252. ACM, (2011)Frame Analysis of Voice Interaction Gameplay., , , , and . CHI, page 393. ACM, (2019)Digital Technologies in Nature., , , , , , , , and . ACI, page 22:1-22:7. ACM, (2021)Introducing the ambivalent socialiser., , , , and . CHI, page 1511-1514. ACM, (2012)Engaging with Nature through Technology: A Scoping Review of HCI Research., , , and . CHI, page 521:1-521:18. ACM, (2023)The Hidden Rules of Hanabi: How Humans Outperform AI Agents., , and . CHI, page 757:1-757:16. ACM, (2023)Cooperating to Compete: the Mutuality of Cooperation and Competition in Boardgame Play., , and . CHI, page 193. ACM, (2018)Supporting animal welfare with automatic tracking of giraffes with thermal cameras., , , , , and . OZCHI, page 386-391. ACM, (2017)Extended Goal Recognition: A Planning-Based Model for Strategic Deception., , and . AAMAS, page 871-879. ACM, (2021)Directed looking and proximal content: two concepts for designing mobile guides to historic urban places., , , and . OZCHI, page 400-403. ACM, (2014)