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Другие публикации лиц с тем же именем

Teaching graphics for games using Microsoft XNA., , , и . CGAMES, стр. 36-40. IEEE Computer Society, (2013)SIGCSE Reads 2022: Using Challenging Stories in your Classroom., , , , и . SIGCSE (2), стр. 1061-1062. ACM, (2022)SIGCSE Reads 2020: Author Discussion and Q & A., , , , и . SIGCSE, стр. 325-326. ACM, (2020)A Reinforcement Learning Approach to Strategic Belief Revelation with Social Influence., и . AAAI, стр. 13734-13735. AAAI Press, (2020)Why Teaching Ethics to AI Practitioners Is Important., и . AAAI Workshops, том WS-17 из AAAI Technical Report, AAAI Press, (2017)Who is Watching You Eat?, , и . MPREF@AAAI, том WS-14-10 из AAAI Technical Report, AAAI Press, (2014)SIGCSE Reads 2021: Using the Stories in your Classroom., , , и . SIGCSE, стр. 465-466. ACM, (2021)The Heart of the Matter: Patient Autonomy as a Model for the Wellbeing of Technology Users., , , и . AIES, стр. 13-19. ACM, (2019)Semistructured Probalistic Databases., , и . SSDBM, стр. 36-45. IEEE Computer Society, (2001)Automatic Generation of Four-part Harmony., и . BMA, том 268 из CEUR Workshop Proceedings, CEUR-WS.org, (2007)