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Другие публикации лиц с тем же именем

On Multi-view Texture Mapping of Indoor Environments using Kinect Depth Sensors., , , и . VISAPP (2), стр. 739-745. SciTePress, (2014)Flexible Multi-modal Graph-Based Segmentation., , и . ACIVS, том 8192 из Lecture Notes in Computer Science, стр. 492-503. Springer, (2013)Real-time free-viewpoint DIBR on GPUs for large base-line multi-view 3DTV videos., , , и . VCIP, стр. 1-4. IEEE, (2011)3D colored model generation based on multiview textures and triangular mesh., , , и . ICDSC, стр. 1-6. IEEE, (2013)Conversion of free-viewpoint 3D multi-view video for stereoscopic displays., , и . ICME, стр. 1730-1734. IEEE Computer Society, (2010)GPU-accelerated real-time free-viewpoint DIBR for 3DTV., , , и . IEEE Trans. Consumer Electronics, 58 (2): 633-640 (2012)Objective quality analysis for free-viewpoint DIBR., , и . ICIP, стр. 2629-2632. IEEE, (2010)Depth-guided inpainting algorithm for Free-Viewpoint Video., , и . ICIP, стр. 1721-1724. IEEE, (2012)Free-viewpoint depth image based rendering., , и . J. Vis. Commun. Image Represent., 21 (5-6): 533-541 (2010)Plane segmentation and decimation of point clouds for 3D environment reconstruction., , , , и . CCNC, стр. 43-49. IEEE, (2013)