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Heuristic Semantic Walk - Browsing a Collaborative Network with a Search Engine-Based Heuristic.

, и . ICCSA (4), том 7974 из Lecture Notes in Computer Science, стр. 643-656. Springer, (2013)

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Web Usability on the Nintendo Wii Platform., , , и . ICCSA (2), том 5073 из Lecture Notes in Computer Science, стр. 105-118. Springer, (2008)Heuristic Semantic Walk - Browsing a Collaborative Network with a Search Engine-Based Heuristic., и . ICCSA (4), том 7974 из Lecture Notes in Computer Science, стр. 643-656. Springer, (2013)Hate Speech and Stereotypes with Artificial Neural Networks., , , , и . ICCSA (Workshops 3), том 13379 из Lecture Notes in Computer Science, стр. 15-32. Springer, (2022)Parsing Tools for Italian Phraseological Units., , и . ICCSA (7), том 12955 из Lecture Notes in Computer Science, стр. 427-435. Springer, (2021)RITA: A Phraseological Dataset of CEFR Assignments and Exams for Italian as a Second Language., , , , и . WI/IAT, стр. 425-430. IEEE, (2023)How Virtual Reality Influenced Emotional Well-being Worldwide During the Covid-19 Pandemics., , , и . WI/IAT (Workshop/Special Session), стр. 268-272. ACM, (2021)Recognizing and Predicting Neonatal Pain in Preterm Intensive Care Unit: a Study Protocol., и . WI/IAT, стр. 680-682. IEEE, (2022)Structural and Semantic Proximity in Information Networks., и . ICCSA (1), том 10404 из Lecture Notes in Computer Science, стр. 651-666. Springer, (2017)A Web-Based System for Emotion Vector Extraction., , и . ICCSA (3), том 10406 из Lecture Notes in Computer Science, стр. 653-668. Springer, (2017)Emotional book classification from book blurbs., и . WI, стр. 931-938. ACM, (2017)