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The Hand Is More Easily Fooled than the Eye: Users Are More Sensitive to Visual Interpenetration than to Visual-Proprioceptive Discrepancy.

, , , , , and . Presence Teleoperators Virtual Environ., 15 (1): 1-15 (2006)

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MACBETH: Management of Avatar Conflict by Employment of a Technique Hybrid., , , and . Int. J. Virtual Real., 6 (2): 11-20 (2007)Tactile virtual buttons for mobile devices., and . CHI Extended Abstracts, page 854-855. ACM, (2003)The Responses of People to Virtual Humans in an Immersive Virtual Environment., , , and . Presence Teleoperators Virtual Environ., 14 (1): 104-116 (2005)Comparing VE Locomotion Interfaces., , , , , , , and . VR, page 123-130. IEEE Computer Society, (2005)Localizing target structures in ultrasound video - A phantom study., , , and . Medical Image Anal., 17 (7): 712-722 (2013)The Hand Is More Easily Fooled than the Eye: Users Are More Sensitive to Visual Interpenetration than to Visual-Proprioceptive Discrepancy., , , , , and . Presence Teleoperators Virtual Environ., 15 (1): 1-15 (2006)MACBETH: The avatar which I see before me and its movement toward my hand., , , and . VR, page 295-296. IEEE Computer Society, (2007)Rawr! a study in sonic skulls: embodied natural history., , and . NIME, page 5-10. nime.org, (2015)The Hand is Slower than the Eye: A Quantitative Exploration of Visual Dominance over Proprioception., , , , , and . VR, page 3-10. IEEE Computer Society, (2005)Effect of Latency on Presence in Stressful Virtual Environments., , , and . VR, page 141-148. IEEE Computer Society, (2003)