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VR and AR Technology on Cultural Communication.

, , , , , , and . 6GN, volume 337 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 469-474. Springer, (2020)

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A Design and Implementation of Multi-source Wi-Fi Display Model on Android Devices., , and . IIH-MSP, page 207-210. IEEE, (2015)Virtual Reality, Augmented Reality and Mixed Reality on the Marketing of Film and Television Creation Industry., , , , and . 6GN, volume 337 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 464-468. Springer, (2020)Effects of Video Caption Modes on English Listening Comprehension and Vocabulary Acquisition Using Handheld Devices., , , and . J. Educ. Technol. Soc., 16 (1): 403-414 (2013)Optimization the Initial Weights of Artificial Neural Networks via Genetic Algorithm Applied to Hip Bone Fracture Prediction., , , and . Adv. Fuzzy Syst., (2012)The IPIN 2019 Indoor Localisation Competition - Description and Results., , , , , , , , , and 76 other author(s). IEEE Access, (2020)LaDy: Enabling Locality-aware Deduplication Technology on Shingled Magnetic Recording Drives., , , and . ACM Trans. Embed. Comput. Syst., 22 (5s): 127:1-127:25 (October 2023)Indoor Positioning Method for Smart Mobile Device Based on Fuzzy Wi-Fi Fingerprint., and . ICCE-TW, page 1-2. IEEE, (2020)VR and AR Technology on Cultural Communication., , , , , , and . 6GN, volume 337 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 469-474. Springer, (2020)