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Efficient Re-rendering of Naturally Illuminated Environments

, , and . Fifth Eurographics Workshop on Rendering, page 359--373. Darmstadt, Germany, (1994)

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Feature-based cellular texturing for architectural models., , and . SIGGRAPH, page 309-316. ACM, (2001)Flow and Changes in Appearance., , and . SIGGRAPH, page 411-420. ACM, (1996)Advanced Material Appearance Models., and . Eurographics (Tutorials), Eurographics Association, (2010)Flow and changes in appearance., , and . SIGGRAPH Courses, page 3. ACM, (2006)All-day Depth Completion., , , , , , , , , and . CoRR, (2024)Conservative volumetric visibility with occluder fusion, , , and . SIGGRAPH '00: Proceedings of the 27th annual conference on Computer graphics and interactive techniques, page 229--238. New York, NY, USA, ACM Press/Addison-Wesley Publishing Co., (2000)DistanciAR: Authoring Site-Specific Augmented Reality Experiences for Remote Environments., , , and . CHI, page 411:1-411:12. ACM, (2021)Advanced material appearance modeling., and . SIGGRAPH Courses, page 3:1-3:134. ACM, (2009)Modeling and rendering of weathered stone., , , , and . SIGGRAPH Courses, page 4. ACM, (2005)A projective drawing system., , and . SI3D, page 25-34. ACM, (2001)