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Burrhole Simulation for an Intracranial Hematoma Simulator.

, , , , , , , and . MMVR, volume 125 of Studies in Health Technology and Informatics, page 1-6. IOS Press, (2007)

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Haptic Texture Generation - A Heuristic Method for Virtual Body Structures., , , , and . CBMS, page 395-399. IEEE Computer Society, (2001)Burrhole Simulation for an Intracranial Hematoma Simulator., , , , , , , and . MMVR, volume 125 of Studies in Health Technology and Informatics, page 1-6. IOS Press, (2007)