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User-centered Design of Online Learning Communities, and . IGI Publishing, illustrated edition edition, (2006)Measuring Students' Flow Experience in a Multimodal Learning Environment: A Case Study., , and . HCI (14), volume 8523 of Lecture Notes in Computer Science, page 346-357. Springer, (2014)A model of cognitive loads in massively multiplayer online role playing games., , and . Interact. Comput., 19 (2): 167-179 (2007)Understanding collaborative learning activities in an information ecology: A distributed cognition account., , and . Comput. Hum. Behav., (2014)Web and aging: challenges and opportunities., , and . Univers. Access Inf. Soc., 4 (1): 1-2 (2005)Senior-centered design of health information architecture., and . CHI Extended Abstracts, page 465. ACM, (2001)Collaboratively Creating a Thematic Repository Using Interactive Table-Top Technology., , , and . TPDL, volume 7489 of Lecture Notes in Computer Science, page 512-516. Springer, (2012)Human Computer Interaction Research in Web Design and Evaluation, and . IGI Global, (2007)Investigating Computer Screen and Paper Reading Speed Differences., and . WebNet, page 732-737. AACE, (2001)The Formulation and Visualization of 3D Avatar Design, Including Three Basic Theoretical Elements: Aesthetic, User Experience and Psychology., and . HCI (1), volume 8510 of Lecture Notes in Computer Science, page 134-144. Springer, (2014)