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Sorted Consecutive Local Binary Pattern for Texture Classification.

, , and . IEEE Trans. Image Processing, 24 (7): 2254-2265 (2015)

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A collision avoidance behavior model for crowd simulation based on psychological findings., , and . Comput. Animat. Virtual Worlds, 24 (3-4): 173-183 (2013)Interactive MR game based on intelligent agent., , , and . Advances in Computer Entertainment Technology, volume 352 of ACM International Conference Proceeding Series, page 411. ACM, (2008)Easy humanoid motion generation from user demonstration using wearable interface., and . Advances in Computer Entertainment Technology, volume 352 of ACM International Conference Proceeding Series, page 151-154. ACM, (2008)Audio Fingerprinting Scheme by Temporal Filtering for Audio Identification Immune to Channel-Distortion., , , and . AIRS, volume 3689 of Lecture Notes in Computer Science, page 528-533. Springer, (2005)Robust Real-Time Face Detection Using Hybrid Neural Networks., , and . ICIC (3), volume 4115 of Lecture Notes in Computer Science, page 721-730. Springer, (2006)Hybrid Visual Tracking for Augmented Books., , , , and . ICEC, volume 5309 of Lecture Notes in Computer Science, page 161-166. Springer, (2008)Ghost Hunter: A Handheld Augmented Reality Game System with Dynamic Environment., , , , and . ICEC, volume 4740 of Lecture Notes in Computer Science, page 10-15. Springer, (2007)Game-Theoretic Camera Selection Using Inference Tree Method for a Wireless Visual Sensor Network., , , and . IJDSN, (2014)Impersonating-Resilient Dynamic Key Management for Large-Scale Wireless Sensor Networks., , and . IJDSN, (2013)Unsupervised constellation model learning algorithm based on voting weight control for accurate face localization., , , and . Pattern Recognit., 42 (3): 322-333 (2009)