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WiiArts: creating collaborative art experience with WiiRemote interaction.

, , , and . Tangible and Embedded Interaction, page 33-36. ACM, (2008)

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Computational clock drawing analysis for cognitive impairment screening., , and . TEI, page 297-300. ACM, (2011)Home-based computerized cognitive assessment tool for dementia screening., , and . J. Ambient Intell. Smart Environ., 4 (5): 429-442 (2012)Automated Clock Drawing Test through Machine Learning and Geometric Analysis., , and . DMS, page 311-314. Knowledge Systems Institute, (2010)DraWiing Together: Exploring Collaborative User Engagement in Art Exhibitions., , and . HCI (10), volume 6770 of Lecture Notes in Computer Science, page 142-151. Springer, (2011)Context-Bounded Refinement Filter Algorithm: Improving Recognizer Accuracy of Handwriting in Clock Drawing Test., , and . Visual Representations and Reasoning, volume WS-10-07 of AAAI Technical Report, AAAI, (2010)Games for Health: Design Cognition-Focused Interventions to Enhance Mental Activity., , and . HCI (23), volume 174 of Communications in Computer and Information Science, page 415-419. Springer, (2011)The ClockMe system: computer-assisted screening tool for dementia.. Georgia Institute of Technology, Atlanta, GA, USA, (2013)base-search.net (ftgeorgiatech:oai:smartech.gatech.edu:1853/47516).HealthQuest: Technology That Encourages Physical Activity in the Workplace., , , and . ICOST, volume 6159 of Lecture Notes in Computer Science, page 263-266. Springer, (2010)Grocery hunter: a fun mobile game for children to combat obesity., , , , and . TEI, page 317-320. ACM, (2011)Promoting Positive Employee Health Behavior with Mobile Technology Design., , and . HCI (23), volume 174 of Communications in Computer and Information Science, page 420-424. Springer, (2011)