From post

Towards an Architecture for Collaborative Human/AI Control of Interactive Characters.

, и . AGS, том 6525 из Lecture Notes in Computer Science, стр. 67-75. Springer, (2010)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

System for authoring highly interactive, personality-rich interactive characters., , , и . Symposium on Computer Animation, стр. 59-68. The Eurographics Association, (2004)Tourniquet Master Training for Junctional and Inguinal Hemorrhage Control (TMT)., , , , , и . MMVR, том 196 из Studies in Health Technology and Informatics, стр. 457-461. IOS Press, (2014)A Flexible Framework for the Creation of Narrative-Centered Tools., , , , , , , и . CMN, том 41 из OASIcs, стр. 130-138. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2014)Towards a Software Toolkit for Neurophysiological Data Collection and Analysis., и . HCI (20), том 6780 из Lecture Notes in Computer Science, стр. 199-202. Springer, (2011)The Effect of Task Fidelity on Learning Curves: A Synthetic Analysis., , , , и . Int. J. Hum. Comput. Interact., 39 (11): 2253-2267 (июля 2023)Dramatic Presence., , и . Presence Teleoperators Virtual Environ., 2 (1): 1-15 (1993)Guiding Interactive Drama. Carnegie Mellon University, (1997)Towards Intelligent Narrative-Based Interfaces for Sensemaking., , , , и . AIIDE Workshops, том WS-17 из AAAI Technical Report, AAAI Press, (2017)Towards an Architecture for Collaborative Human/AI Control of Interactive Characters., и . AGS, том 6525 из Lecture Notes in Computer Science, стр. 67-75. Springer, (2010)Hybrid Modeling of Cyber Adversary Behavior., , , , , , и . SBP-BRiMS, том 10354 из Lecture Notes in Computer Science, стр. 133-138. Springer, (2017)