Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Impressions of the GDMC AI Settlement Generation Challenge in Minecraft., , , , , , , , , and 8 other author(s). CoRR, (2021)Persona-driven Dominant/Submissive Map (PDSM) Generation for Tutorials., , , and . FDG, page 35:1-35:10. ACM, (2022)DATA agent., , , and . FDG, page 19:1-19:10. ACM, (2018)Learning to Generate Levels by Imitating Evolution., , and . CoRR, (2022)The AI Settlement Generation Challenge in Minecraft: First Year Report., , , , , , , , and . CoRR, (2021)Tree Search versus Optimization Approaches for Map Generation., , , and . AIIDE, page 24-30. AAAI Press, (2020)"Press Space to Fire": Automatic Video Game Tutorial Generation., , , and . AIIDE Workshops, volume WS-17 of AAAI Technical Report, AAAI Press, (2017)Automatic Critical Mechanic Discovery Using Playtraces in Video Games., , , , and . FDG, page 9:1-9:9. ACM, (2020)Automated Playtesting with Procedural Personas through MCTS with Evolved Heuristics., , , and . CoRR, (2018)Evolutionary Machine Learning and Games., , , , and . CoRR, (2023)