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Rich State Transitions in a Media Choreography Framework Using an Idealized Model of Cloud Dynamics., , , and . ACM Multimedia (Thematic Workshops), page 477-484. ACM, (2017)Tableware: Social Coordination Through Computationally Augmented Everyday Objects Using Auditory Feedback., , , and . HCI (47), volume 12429 of Lecture Notes in Computer Science, page 332-349. Springer, (2020)Suturing Space: Tabletop Portals for Collaboration., , , , , , , , and . HCI (2), volume 9170 of Lecture Notes in Computer Science, page 472-484. Springer, (2015)Extraction of gestural Meaning from a Fabric-Based Instrument., , , and . ICMC, Michigan Publishing, (2007)Towards realtime measurement of connectedness in human movement., , , , and . MOCO, page 120-123. ACM, (2015)Gesture and response in field-based performance., and . Creativity & Cognition, page 205-209. ACM, (2005)Panel on Personal Narrative Spaces., , , and . ACM Multimedia, page 241-242. ACM Press, (1995)Augmented Social Meal via Multi-sensory Feedback Modulated by Bodily-In-Coordinated Measures., and . HCI (27), volume 14037 of Lecture Notes in Computer Science, page 410-425. Springer, (2023)Ozone: continuous state-based media choreography system for live performance., , , and . ACM Multimedia, page 1383-1392. ACM, (2010)Sponge: a case study in practice-based collaborative art research., and . Creativity & Cognition, page 92-101. ACM, (2005)