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Pinlight displays: wide field of view augmented reality eyeglasses using defocused point light sources., , , , , and . SIGGRAPH Emerging Technologies, page 20:1. ACM, (2014)Varifocal Occlusion-Capable Optical See-through Augmented Reality Display based on Focus-tunable Optics., , and . IEEE Trans. Vis. Comput. Graph., 25 (11): 3125-3134 (2019)A granular recursive fuzzy meta-clustering algorithm for social networks., and . IFSA/NAFIPS, page 567-572. IEEE, (2013)Recursive meta-clustering in a granular network., and . ISDA, page 770-775. IEEE, (2012)An Extended Depth-at-Field Volumetric Near-Eye Augmented Reality Display., , , and . IEEE Trans. Vis. Comput. Graph., 24 (11): 2857-2866 (2018)Manufacturing Application-Driven Foveated Near-Eye Displays., , , , , , and . IEEE Trans. Vis. Comput. Graph., 25 (5): 1928-1939 (2019)Steerable application-adaptive near eye displays., , , , , , , and . SIGGRAPH Emerging Technologies, page 17:1-17:2. ACM, (2018)Towards a Switchable AR/VR Near-eye Display with Accommodation-Vergence and Eyeglass Prescription Support., , , , , , and . IEEE Trans. Vis. Comput. Graph., 25 (11): 3114-3124 (2019)The RealityMashers: Augmented Reality Wide Field-of-View Optical See-Through Head Mounted Displays., , , , , , , , , and 4 other author(s). ISMAR Adjunct, page 141-146. IEEE Computer Society, (2016)