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Requirements for AI-based Teammates: A Qualitative Inquiry in the Context of Creative Workshops.

, , , , , and . HICSS, page 1-10. ScholarSpace, (2022)

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Collaboration Engineering., , and . Handbook of Group Decision and Negotiation, volume 4 of Advances in Group Decision and Negotiation, Springer, (2010)Describing Agile Requirements Development and Communication using Complex Adaptive Systems Theory., , and . AMCIS, Association for Information Systems, (2012)Facilitating user involvement in information system design and development with GSS: the organized crime case., , and . SIGCPR, page 81-91. ACM, (1995)Getting grip on knowledge management., , , and . IRMA Conference, page 946-947. IDEA Group Publishing, (2000)A Study of Emergent Norm Formation in Online Crowds., and . AMCIS, Association for Information Systems, (2015)The Impact of Divisive Political Conflict in the Workplace on Team Creativity and Satisfaction in Virtual Teams., and . AMCIS, Association for Information Systems, (2017)Towards a Taxonomy of Ethical Considerations in Crowdsourcing., and . AMCIS, Association for Information Systems, (2016)Convergence of Crowdsourcing Ideas: A Cognitive Load perspective., , , , , and . ICIS, Association for Information Systems, (2017)Participant Engagement in Community Crowdsourcing., , , , , and . ECIS, (2015)Dynamic modelling in practice: The application of dynamic modelling in two service organisations., , and . ECIS, page 1245-1256. (1995)