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Why it's quick to be square: modelling new and existing hierarchical menu designs., , , и . CHI, стр. 1371-1380. ACM, (2010)Probability Weighting in Interactive Decisions: Evidence for Overuse of Bad Assistance, Underuse of Good Assistance., , , , и . CHI, стр. 376:1-376:12. ACM, (2022)Improving scrolling devices with document length dependent gain., , , и . CHI, стр. 267-276. ACM, (2012)Faster Command Selection on Touchscreen Watches., , , и . CHI, стр. 4663-4674. ACM, (2016)Children's Collaboration Styles in a Newtonian Microworld., и . CHI Conference Companion, стр. 181-182. ACM, (1996)Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques., , и . CHI, стр. 1147-1156. ACM, (2007)Gesture navigation: an alternative 'back' for the future., и . CHI Extended Abstracts, стр. 822-823. ACM, (2002)Interaction Pace and User Preferences., , , , и . CHI, стр. 195:1-195:14. ACM, (2021)A Classification of Faults Covering the Human-Computer Interaction Loop., , и . SAFECOMP, том 12234 из Lecture Notes in Computer Science, стр. 434-448. Springer, (2020)Aiding Text Entry of Foreign Alphabets with Visual Keyboard Plus., и . AUIC, том 40 из CRPIT, стр. 119-125. Australian Computer Society, (2005)