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A Survey of Adaptive Game AI: Considerations for Cloud Deployment.

, , and . IDC, volume 511 of Studies in Computational Intelligence, page 309-315. Springer, (2013)

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Data mining considerations for knowledge acquisition in real time strategy games., , and . SISY, page 331-336. IEEE, (2013)Framework for Enabling Scalable Learning Game AI., , and . ENASE, page 189-196. SciTePress, (2013)Applying Self-* Principles in Heterogeneous Cloud Environments., , , , and . Cloud Computing, 2nd Ed., Springer, (2017)Neuroevolution based multi-agent system for micromanagement in real-time strategy games., , and . BCI, page 32-39. ACM, (2012)M3AT: Monitoring Agents Assignment Model for Data-Intensive Applications., , , , , , , and . PDP, page 72-79. IEEE, (2020)An Overview of Monitoring Tools for Big Data and Cloud Applications., and . SYNASC, page 363-366. IEEE Computer Society, (2015)A Survey of Adaptive Game AI: Considerations for Cloud Deployment., , and . IDC, volume 511 of Studies in Computational Intelligence, page 309-315. Springer, (2013)Anomaly detection for fault detection in wireless community networks using machine learning., , and . Comput. Commun., (2023)On Processing Extreme Data., , , , , , , , , and 13 other author(s). Scalable Comput. Pract. Exp., 16 (4): 467-490 (2015)Optimizing Deep Learning Models for Object Detection., and . SYNASC, page 270-277. IEEE, (2020)