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A QoE evaluation of augmented reality for the informational phase of procedure assistance.

, , , and . Qual. User Exp., (2023)

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Affective computing using speech and eye gaze: a review and bimodal system proposal for continuous affect prediction., , and . CoRR, (2018)An evaluation of Heart Rate and ElectroDermal Activity as an objective QoE evaluation method for immersive virtual reality environments., , , , , and . QoMEX, page 1-6. IEEE, (2016)Eye-based Continuous Affect Prediction., , and . ACII, page 137-143. IEEE, (2019)EMULSIoN: Environment Mitigation on mULtimedia StreamIng Networks., , , , and . IWCMC, page 1498-1503. IEEE, (2015)Sensory Experience: Quality of Experience Beyond Audio-Visual., , , and . Quality of Experience, Springer, (2014)Towards a symmetrical definition of QoE: An Evaluation of Emotion Semantics in Augmented Reality Training., , , and . QoMEX, page 25-30. IEEE, (2023)Teleoperation of the industrial robot: augmented reality application., , , , , and . MMSys, page 299-303. ACM, (2022)Age and gender influence on perceived olfactory & visual media synchronization., , , , and . ICME, page 1-6. IEEE Computer Society, (2013)MR-Edge: a MapReduce-based Protocol for IoT Edge Computing with Resource Constraints., , , and . CCNC, page 1-6. IEEE, (2019)A VR Intervention Based on Social Story™ to Develop Social Skills in Children with ASD., , and . IMX, page 205-208. ACM, (2023)