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Advanced gaze visualizations for three-dimensional virtual environments., , и . ETRA, стр. 109-112. ACM, (2010)Investigating Freehand Pan and Zoom., , , , и . MuC, стр. 303-312. Oldenbourg Verlag, (2012)Digitale Stift- und Papierinteraktion in Virtuellen Umgebungen., , , и . MuC, стр. 7-16. Oldenbourg Verlag, (2010)Gaze interaction in the post-WIMP world., , , , , и . CHI Extended Abstracts, стр. 1221-1224. ACM, (2012)Gaze interaction in the Post-WIMP world., , , , , и . CHI Extended Abstracts, стр. 3195-3198. ACM, (2013)Log Who's Playing: Psychophysiological Game Analysis Made Easy through Event Logging., , и . Fun and Games, том 5294 из Lecture Notes in Computer Science, стр. 150-157. Springer, (2008)PaperLens: advanced magic lens interaction above the tabletop., , и . ITS, стр. 69-76. ACM, (2009)Look & Pedal: Hands-free Navigation in Zoomable Information Spaces through Gaze-supported Foot Input., , , , , и . ICMI, стр. 123-130. ACM, (2015)Designing gaze-based user interfaces for steering in virtual environments., и . ETRA, стр. 131-138. ACM, (2012)3D attentional maps: aggregated gaze visualizations in three-dimensional virtual environments., , и . AVI, стр. 345-348. ACM Press, (2010)