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Rendering Ghost Ships and Other Phenomena in the Arctic Atmosphere., , , and . WSCG (Short Papers), page 73-76. (2005)Perceptually Optimized Coded Apertures for Defocus Deblurring., , , and . Comput. Graph. Forum, 31 (6): 1867-1879 (2012)Analysis of Coded Apertures for Defocus Deblurring of HDR Images., , , and . CEIG, page 99-108. Eurographics Association, (2012)Movie Editing and Cognitive Event Segmentation in Virtual Reality Video., , , , , and . CoRR, (2018)Modeling light scattering for virtual heritage., , , and . ACM Journal on Computing and Cultural Heritage, 1 (2): 8:1-8:15 (2008)Low Cost Decomposition of Direct and Global Illumination in Real Scenes., , and . CEIG, Eurographics Association, (2015)Display adaptive 3D content remapping., , , , and . Comput. Graph., 37 (8): 983-996 (2013)Compositing images through light source detection., , , and . Comput. Graph., 34 (6): 698-707 (2010)Gaze-based Interaction for Virtual Environments., , and . J. Univers. Comput. Sci., 14 (19): 3085-3098 (2008)Birefringence: calculation of refracted ray paths in biaxial crystals., , and . Vis. Comput., 28 (4): 341-356 (2012)