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A Preliminary Study on the Perceptual Independence Between Vibrotactile and Thermal Senses.

, , , , , and . EuroHaptics, volume 13235 of Lecture Notes in Computer Science, page 75-83. Springer, (2022)

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Identifying Contact Fingers on Touch Sensitive Surfaces by Ring-Based Vibratory Communication., , , and . UIST, page 208-222. ACM, (2021)Vibrotactile Metaphor of Physical Interaction Using Body-Penetrating Phantom Sensations: Stepping on a Virtual Object., , , and . WHC, page 367-372. IEEE, (2021)Towards Designing a Mobile Social Learning Application with Meaningful Gamification Strategies., , , , , , , and . ICALT, page 170-174. IEEE Computer Society, (2015)VibEye: Vibration-Mediated Object Recognition for Tangible Interactive Applications., , , , and . CHI, page 676. ACM, (2019)Poster: Understanding of spatial gestural motor space: A study on cursorless absolute freehand pointing on large displays., , and . 3DUI, page 167-168. IEEE Computer Society, (2014)HapMotion: motion-to-tactile framework with wearable haptic devices for immersive VR performance experience., , , and . Virtual Real., 28 (1): 13 (March 2024)Natural pointing posture in distal pointing tasks., , , and . SUI, page 148. ACM, (2014)Hidden UI: projection-based augmented reality for map navigation on multi-touch tabletop., , and . SUI, page 162. ACM, (2014)Children as Participatory Designers of a New Type of Mobile Social Learning Application., , , , and . MobileHCI Adjunct, page 862-869. ACM, (2015)Proposing a classification model for perceptual target selection on large displays., , and . SUI, page 151. ACM, (2014)