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Computational representation of the aponeuroses as NURBS surfaces in 3D musculoskeletal models., , , , and . Comput. Methods Programs Biomed., 88 (2): 112-122 (2007)Leveraging High Performance Data Cache Techniques to Save Power in Embedded Systems., , , and . HiPEAC, volume 4367 of Lecture Notes in Computer Science, page 23-37. Springer, (2007)Efficient Regret Minimization in Non-Convex Games., , and . ICML, volume 70 of Proceedings of Machine Learning Research, page 1433-1441. PMLR, (2017)The Price of Differential Privacy for Online Learning., and . ICML, volume 70 of Proceedings of Machine Learning Research, page 32-40. PMLR, (2017)Slices: a shape-proxy based on planar sections., , and . ACM Trans. Graph., 30 (6): 168 (2011)EverybodyLovesSketch: 3D sketching for a broader audience., , and . UIST, page 59-68. ACM, (2009)Layered dynamic control for interactive character swimming., , and . Symposium on Computer Animation, page 39-47. The Eurographics Association, (2004)Zero-latency tapping: using hover information to predict touch locations and eliminate touchdown latency., , , , , , and . UIST, page 205-214. ACM, (2014)Wires: A Geometric Deformation Technique., and . SIGGRAPH, page 405-414. ACM, (1998)The IBar: a perspective-based camera widget., , and . UIST, page 95-98. ACM, (2004)