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Selection of Audio Features for Music Emotion Recognition Using Production Music., , , , и . Semantic Audio, Audio Engineering Society, (2014)ProgGP: From GuitarPro Tablature Neural Generation To Progressive Metal Production., , , , и . CoRR, (2023)Combining Vision and EMG-Based Hand Tracking for Extended Reality Musical Instruments., и . CoRR, (2023)An Audio-Driven System For Real-Time Music Visualisation., , и . CoRR, (2021)Datascaping: Data Sonification as a Narrative Device in Soundscape Composition., и . Audio Mostly Conference, стр. 43:1-43:8. ACM, (2017)Jam with Jamendo: Querying a Large Music Collection by Chords from a Learner's Perspective., , , , и . Audio Mostly Conference, стр. 30:1-30:7. ACM, (2018)Percussive Fingerstyle Guitar through the Lens of NIME: an Interview Study., , и . NIME, стр. 440-445. nime.org, (2020)Affective gaming using adaptive speed controlled by biofeedback., , и . ICMI Companion, стр. 238-246. ACM, (2023)Demo of interactions between a performer playing a Smart Mandolin and audience members using Musical Haptic Wearables., и . NIME, стр. 82-83. nime.org, (2018)A Web Application for Audience Participation in Live Music Performance: The Open Symphony Use Case., , и . NIME, стр. 170-175. nime.org, (2016)