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Neural animation layering for synthesizing martial arts movements., , , и . ACM Trans. Graph., 40 (4): 92:1-92:16 (2021)A Functional Optimization Based Approach for Continuous 3D Retargeted Touch of Arbitrary, Complex Boundaries in Haptic Virtual Reality., и . CHI, стр. 544. ACM, (2018)Multi-theme generative adversarial terrain amplification., , , , , и . ACM Trans. Graph., 38 (6): 200:1-200:14 (2019)Augmenting Perceived Softness of Haptic Proxy Objects Through Transient Vibration and Visuo-Haptic Illusion in Virtual Reality., , , и . IEEE Trans. Vis. Comput. Graph., 27 (12): 4387-4400 (2021)Towards Edge-enabled Distributed Computing Framework for Heterogeneous Android-based Devices., , , и . SEC, стр. 531-536. IEEE, (2022)Robotic Assembly of Haptic Proxy Objects for Tangible Interaction and Virtual Reality., , , , и . ISS, стр. 82-91. ACM, (2017)Recent Progress in Photonic Synapses for Neuromorphic Systems., , , , и . Adv. Intell. Syst., 2 (3): 1900136 (2020)Generic and Robust Localization of Multi-dimensional Root Causes., , , , , , , , , и . ISSRE, стр. 47-57. IEEE, (2019)Edge Caching Replacement Optimization for D2D Wireless Networks via Weighted Distributed DQN., , , , , , и . WCNC, стр. 1-6. IEEE, (2020)PIM-trie: A Skew-resistant Trie for Processing-in-Memory., , , , , , и . SPAA, стр. 1-14. ACM, (2023)