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TRaX: A Multicore Hardware Architecture for Real-Time Ray Tracing., , , and . IEEE Trans. Comput. Aided Des. Integr. Circuits Syst., 28 (12): 1802-1815 (2009)Hardware-Accelerated Dual-Split Trees., , , , and . Proc. ACM Comput. Graph. Interact. Tech., 3 (2): 20:1-20:21 (2020)Ray Tracing from a Data Movement Perspective.. University of Utah, USA, (2016)SimTRaX: Simulation Infrastructure for Exploring Thousands of Cores., , , , , , , and . ACM Great Lakes Symposium on VLSI, page 503-506. ACM, (2018)TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing., , , , and . SASP, page 108-114. IEEE Computer Society, (2008)Time Interval Ray Tracing for Motion Blur., , , , and . IEEE Trans. Vis. Comput. Graph., 24 (12): 3225-3238 (2018)Memory Considerations for Low Energy Ray Tracing., , , , and . Comput. Graph. Forum, 34 (1): 47-59 (2015)Efficient MIMD architectures for high-performance ray tracing., , , and . ICCD, page 9-16. IEEE Computer Society, (2010)Dual streaming for hardware-accelerated ray tracing., , , , , and . High Performance Graphics, page 12:1-12:11. ACM, (2017)Replicating novices' struggles with coding style., , , and . ICPC, page 13-18. IEEE / ACM, (2019)