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Best-response dynamics out of sync: complexity and characterization., , , and . EC, page 379-396. ACM, (2013)PropSegmEnt: A Large-Scale Corpus for Proposition-Level Segmentation and Entailment Recognition., , , , and . CoRR, (2022)A synthetic data approach for domain generalization of NLI models., , , and . CoRR, (2024)On the Structure of Weakly Acyclic Games., , and . Theory Comput. Syst., 53 (1): 107-122 (2013)The complexity of pure Nash equilibria., , and . STOC, page 604-612. ACM, (2004)The Game World Is Flat: The Complexity of Nash Equilibria in Succinct Games., , and . ICALP (1), volume 4051 of Lecture Notes in Computer Science, page 513-524. Springer, (2006)On the Structure of Weakly Acyclic Games., , and . SAGT, volume 6386 of Lecture Notes in Computer Science, page 126-137. Springer, (2010)The complexity of game dynamics: BGP oscillations, sink equilibria, and beyond., and . SODA, page 844-853. SIAM, (2008)Google COVID-19 Search Trends Symptoms Dataset: Anonymization Process Description (version 1.0)., , , , , , , , , and 20 other author(s). CoRR, (2020)PropSegmEnt: A Large-Scale Corpus for Proposition-Level Segmentation and Entailment Recognition., , , , and . ACL (Findings), page 8874-8893. Association for Computational Linguistics, (2023)