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A collaborative fuzzy CPN system for conflict solution of flexible manufacturing system., , , , and . IECON, page 3216-3221. IEEE, (2013)Playing and learning with gamification: An in-class concurrent and distributed programming activity., and . FIE, page 1-6. IEEE Computer Society, (2015)A Multi-agent Body Tracking Application Framework Applied to Physical and Neurofunctional Rehabilitation., , , and . ICCSA (Workshops 6), volume 13382 of Lecture Notes in Computer Science, page 459-472. Springer, (2022)Asynchronous and Distributed Multi-agent Systems: An Approach Using Actor Model., , , , , and . OL2A, volume 1754 of Communications in Computer and Information Science, page 701-713. Springer, (2022)A framework for neuromotor and neurofunctional rehabilitation using multi-agent systems., , , , and . SVR, page 142-150. ACM, (2022)Performance Requirements Derivation for IEEE Very Small Size Competition., , , , and . LARS/SBR, page 109-114. IEEE, (2016)DCNNV-19: A Deep Convolutional Neural Network for COVID-19 Detection in Chest Computed Tomographies.. CoRR, (2022)Model Predictive Control for Omnidirectional Small Size Robot with Motor and Non-Slipping Constraints., , and . LARS/SBR/WRE, page 13-18. IEEE, (2019)Optimization of Taxi Cabs Assignment in Geographical Location-based Systems., , , , , , and . GEOINFO, page 92-104. MCTI/INPE, (2015)Combining convolutional side-outputs for road image segmentation., , , , , and . IJCNN, page 1-8. IEEE, (2019)