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Fractal pattern for a butterfly wing., , and . Vis. Comput., 11 (4): 177-187 (1995)Computer-Generated Chinese Painting for Landscapes and Portraits., , , and . WSCG, page 387-394. (2001)A systolic algorithm for extracting regions from a planar graph., , and . Computer Vision, Graphics, and Image Processing, 47 (2): 227-242 (1989)The Modeling and Animation of Human Hair., and . J. Inf. Sci. Eng., 11 (3): 465-488 (1995)Cinematic Camera Control in 3D Computer Games., , and . WSCG (Short Papers), page 289-296. (2004)Wrinkle Rendering of Terrain Models in Chinese Landscape Painting., and . IEICE Trans. Inf. Syst., 89-D (3): 1238-1248 (2006)Inner engraving for the creation of a balanced LEGO sculpture., , , , and . Vis. Comput., 32 (5): 569-578 (2016)K-clustered tensor approximation: A sparse multilinear model for real-time rendering., and . ACM Trans. Graph., 31 (3): 19:1-19:17 (2012)A nonparametric regression model for virtual humans generation., and . Multimedia Tools Appl., 47 (1): 163-187 (2010)Deep Learning for Anime Style Transfer., , and . ICAIP, page 139-143. ACM, (2019)