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Using gamification to create and label photos that are challenging for computer vision and people.

, , , , and . UbiComp/ISWC Adjunct, page 59-62. ACM, (2020)

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Benefiting Deep Latent Variable Models via Learning the Prior and Removing Latent Regularization., and . CoRR, (2020)Static2Dynamic: Video Inference From a Deep Glimpse., , , and . IEEE Trans. Emerg. Top. Comput. Intell., 4 (4): 440-449 (2020)Using gamification to create and label photos that are challenging for computer vision and people., , , , and . UbiComp/ISWC Adjunct, page 59-62. ACM, (2020)Learning Pose-aware 3D Reconstruction via 2D-3D Self-consistency., , , , , , and . ICASSP, page 3857-3861. IEEE, (2019)Adaptively-Realistic Image Generation from Stroke and Sketch with Diffusion Model., , , , and . CoRR, (2022)Prompting4Debugging: Red-Teaming Text-to-Image Diffusion Models by Finding Problematic Prompts., , , , and . CoRR, (2023)Make an Omelette with Breaking Eggs: Zero-Shot Learning for Novel Attribute Synthesis., , , , and . CoRR, (2021)RLMD: A Dataset for Road Marking Segmentation., , , , and . ICCE-Taiwan, page 427-428. IEEE, (2023)Find The Way Back: Invertible Kernel Estimator For Blind Image Super-Resolution., , and . ICASSP, page 2145-2149. IEEE, (2022)Mitigating Forgetting in Continual Learning via Contrasting Semantically Distinct Augmentations., and . SMC, page 935-942. IEEE, (2023)