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Game-day football visualization experience on dissimilar virtual reality platforms.

, , , , , , , , , , , and . ERVR, volume 9392 of SPIE Proceedings, page 939202. SPIE, (2015)

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Performance analysis of small FDDI networks., , and . SAC, page 401-405. ACM, (1995)EASEL: Easy Automatic Segmentation Event Labeler., , , , , and . IUI, page 595-599. ACM, (2018)Exploring Virtual Agents for Augmented Reality., , and . CHI, page 281. ACM, (2019)Examining Fitts' and FFitts' Law Models for Children's Pointing Tasks on Touchscreens., , , , , , and . AVI, page 56:1-56:5. ACM, (2020)Examining the Presentation of Information in Augmented Reality Headsets for Situational Awareness., , , , and . AVI, page 57:1-57:5. ACM, (2020)Game-day football visualization experience on dissimilar virtual reality platforms., , , , , , , , , and 2 other author(s). ERVR, volume 9392 of SPIE Proceedings, page 939202. SPIE, (2015)Experimental Analysis of Single Mode Switching Techniques in Augmented Reality., , , and . Graphics Interface, page 20:1-20:8. Canadian Human-Computer Communications Society / ACM, (2019)Wow, You Are Terrible at This!: An Intercultural Study on Virtual Agents Giving Mixed Feedback., , , , , , and . IVA, page 55:1-55:8. ACM, (2020)Breaking the sound barrier: designing an interactive tool for language acquisition in preschool deaf children., , , and . IDC, page 210-216. ACM, (2008)Evaluating the Scalability of Non-Preferred Hand Mode Switching in Augmented Reality., , , , and . AVI, page 19:1-19:9. ACM, (2020)