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Interaction with Mobile Systems as part of Smart Ecosystems.

, , , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2016)

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Visualizing Information Retrieved from (Large) WHAT Networks., , , and . INTERACT (4), volume 11749 of Lecture Notes in Computer Science, page 735-740. Springer, (2019)Interaction with Mobile Systems as part of Smart Ecosystems., , , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2016)Mofebo: move and feel your body a fitness game with biofeedback in VR., , and . MuC, page 495-499. ACM, (2020)Die drucksensitive Liege: Eine intuitive Eingabemethode für VR Applikationen., , and . MuC, Gesellschaft für Informatik e.V., (2018)Magical Tower VR - Examining Orientation in Non-Euclidean Spaces., , and . ECCE, page 6:1-6:6. ACM, (2022)AWARESCUES: Awareness Cues Scaling with Group Size and Extended Reality Devices., , and . HCI (23), volume 14706 of Lecture Notes in Computer Science, page 44-59. Springer, (2024)Towards Ubiquitous RE: A Perspective on Requirements Engineering in the Era of Digital Transformation., , , , , , , and . RE, page 205-216. IEEE Computer Society, (2018)DocuWorld - A 3D User Interface to the Semantic Desktop, , , and . Proc. of Semantic Desktop Workshop at the ISWC, Galway, Ireland, November 6, 175, (November 2005)Human-Computer Interaction und Visualisierung (HCIV 2009)., and . Software Engineering, volume P-143 of LNI, page 197-198. GI, (2009)Learning-Based Driver Behavior Modeling and Delay Compensation to Improve the Efficiency of an Eco-Driving Assistance System., , , , and . SMC, page 415-422. IEEE, (2022)