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Aspectos a Considerar en la Evaluación de la Satisfacción en Entornos Virtuales de Aprendizaje., , , и . Rev. Colomb. de Computación, 16 (1): 75-96 (2015)Evaluación de un proceso instruccional colaborativo de Ingeniería de Software para ambientes de aprendizaje distribuidos., , , , , , , и . Rev. Avances en Sistemas Informática, 6 (2): 149-160 (2009)Integración de Técnicas de Usabilidad y Accesibilidad en el proceso de desarrollo de software de las MiPymes., , , , и . Rev. Avances en Sistemas Informática, 4 (3): 149-158 (2007)Applying the information search process model to analyze aspects in the design of serious games for children with hearing impairment., , , , , и . Univers. Access Inf. Soc., 17 (1): 83-95 (2018)EMOINEC: Exploring the Application of the EMOINAD Guide to an E-commerce Context., , , и . HCI (18), том 11583 из Lecture Notes in Computer Science, стр. 521-532. Springer, (2019)Collaboration Engineering: Supporting the Collaborative Processes Design for the Accessible and Usable Interactive Systems Design., , и . ICSOFT, стр. 820-827. SciTePress, (2018)EMOVLE: An Interface Design Guide - Through the Design of Emotive Virtual Learning Environments., , и . HCI (19), том 10289 из Lecture Notes in Computer Science, стр. 142-161. Springer, (2017)Security-State Estimation of Electrical Power Systems: A Methodological Proposal., , , и . ICCSA (2), том 11620 из Lecture Notes in Computer Science, стр. 713-730. Springer, (2019)Academic emotions in women who learn to program: a highly relevant factor in the software sector., , , и . Interacción, стр. 39:1-39:4. ACM, (2018)Mobile Support for Collaborative Work., , , , и . CRIWG, том 3198 из Lecture Notes in Computer Science, стр. 363-375. Springer, (2004)