Author of the publication

A Study on the Virtual Reality of Folk Dance and Print Art - Taking White Crane Dance for Example.

, , , , and . HCI (21), volume 10921 of Lecture Notes in Computer Science, page 347-358. Springer, (2018)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

A Self-Stabilizing Algorithm for Maximal Matching., and . Inf. Process. Lett., 43 (2): 77-81 (1992)A Linear Systolic Algorithm for Finding Bridges on an Undirected Connected Graph., , and . ICPP (1), page 465-469. Pennsylvania State University Press, (1990)Creative Design of Gaussian Sensor System with Encoding and Decoding., , and . HCI (5), volume 12766 of Lecture Notes in Computer Science, page 385-395. Springer, (2021)A Study on the Virtual Reality of Folk Dance and Print Art - Taking White Crane Dance for Example., , , , and . HCI (21), volume 10921 of Lecture Notes in Computer Science, page 347-358. Springer, (2018)Digitalizing the Matsu Festival Celebration: The Study and Application of Value-Added Creative Methods to Taiwan Folk Culture and Art., and . DH, Alliance of Digital Humanities Organizations (ADHO), (2014)A fully-pipelined systolic algorithm for finding bridges on an undirected connected graph., , and . Parallel Comput., 18 (4): 377-391 (1992)Forces in equilibrium., , and . SIGGRAPH ASIA Art Gallery, page 3:1. ACM, (2016)i-m-Tube: an interactive multi-resolution tubular display., , , , , , , and . ACM Multimedia, page 253-260. ACM, (2009)EasyConnect: A Management System for IoT Devices and Its Applications for Interactive Design and Art., , , , , , , , , and . IEEE Internet Things J., 2 (6): 551-561 (2015)Digitalizing the Mazu Festival Celebration: The Study and Application of Value-Added Creative Methods to Taiwan Folk Culture and Art., , , and . DH, Alliance of Digital Humanities Organizations (ADHO), (2014)