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In AI We Trust: Investigating the Relationship between Biosignals, Trust and Cognitive Load in VR.

, , , , , and . VRST, page 33:1-33:10. ACM, (2019)

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On the Shoulder of the Giant: A Multi-Scale Mixed Reality Collaboration with 360 Video Sharing and Tangible Interaction., , , , , and . CHI, page 228. ACM, (2019)Experiments in mobile spatial audio-conferencing: key-based and gesture-based interaction., , , , and . Mobile HCI, page 91-100. ACM, (2008)Exploring mixed-scale gesture interaction., , , , , and . SIGGRAPH ASIA (Posters), page 27:1-27:2. ACM, (2017)Evaluating the augmented reality human-robot collaboration system., , , and . IJISTA, 8 (1/2/3/4): 130-143 (2010)A comparative study of simulated augmented reality displays for vehicle navigation., , and . OZCHI, page 40-48. ACM, (2016)Using augmented reality to assist forklift operation., , and . OZCHI, page 16-24. ACM, (2016)Mobile audible AR experience for medical learning murmurs simulation., , , and . SIGGRAPH ASIA Mobile Graphics and Interactive Applications, page 19:1. ACM, (2016)User experiences with mobile phone camera game interfaces., , and . MUM, volume 154 of ACM International Conference Proceeding Series, page 87-94. ACM, (2005)Lunar Surface Collaborative Browsing System for Science Museum Exhibitions., , , and . Trans. Edutainment, (2010)A Hybrid 2D/3D User Interface for Radiological Diagnosis., , , , , , , and . J. Digital Imaging, 31 (1): 56-73 (2018)