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"The library is so much more than books": considerations for the design and implementation of teen digital mental health services in public libraries.

, , , , , , , , , , , , , , , , , and . Frontiers Digit. Health, (May 2023)

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An experience report on the design and delivery of two new software design courses., and . SIGCSE, page 519-523. ACM, (2009)Calico: a prototype sketching tool for modeling in early design., , and . MiSE, page 63-68. ACM, (2008)It’s All in the Game: Teaching Software Process Concepts, , and . Frontiers in Education, FIE'05. Proceedings 35th Annual Conference, page F4G--F4G. IEEE, (2005)Software design sketching with calico., , , , and . ASE, page 23-32. ACM, (2010)Description of the resolution hierarchy of the global coupled HadGEM3-GC3.1 model as used in CMIP6 HighResMIP experiments, , , , , , , , , and 4 other author(s). Geoscientific Model Development Discussions, (2019)"The library is so much more than books": considerations for the design and implementation of teen digital mental health services in public libraries., , , , , , , , , and 8 other author(s). Frontiers Digit. Health, (May 2023)Information visualization metrics and methods for cyber security evaluation., and . ISI, page 292-294. IEEE, (2013)An Experimental Card Game for Teaching Software Engineering., , and . CSEE&T, page 216-223. IEEE Computer Society, (2003)An experimental card game for teaching software engineering processes., , and . J. Syst. Softw., 75 (1-2): 3-16 (2005)Problems and Programmers: An Educational Software Engineering Card Game., , and . ICSE, page 614-621. IEEE Computer Society, (2003)