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A low-complexity psychometric curve-fitting approach for the objective quality assessment of streamed game videos.

, , , , and . Signal Process. Image Commun., (2020)

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Effects of Adaptive Streaming Optimizations on the Perception of 360° Virtual Reality Video., , , , and . ITC (1), page 89-92. IEEE, (2018)DC Self-Adaptive Technologies for Immersive Trainings.. VR, page 1381-1382. IEEE, (2019)A low-complexity psychometric curve-fitting approach for the objective quality assessment of streamed game videos., , , , and . Signal Process. Image Commun., (2020)Effects of Haptic Feedback on User Perception and Performance in Interactive Projected Augmented Reality., , , , , and . IXR@MM, page 11-18. ACM, (2022)An adaptation algorithm for personalised virtual reality exposure therapy., , , , , , and . Comput. Methods Programs Biomed., (2022)Contextual Bandit Learning-Based Viewport Prediction for 360 Video., , , and . VR, page 972-973. IEEE, (2019)Personalisation of Exercises in VRET., , , and . AAAI Workshops, volume WS-18 of AAAI Technical Report, page 141-144. AAAI Press, (2018)Exploring New York in 8K: an adaptive tile-based virtual reality video streaming experience., , , , , , and . MMSys, page 330-333. ACM, (2019)How do Users interact with Mobile Health Apps?: A Markov Chain Analysis., , , , and . PervasiveHealth, page 255-258. ACM, (2020)A personalized Virtual Reality Experience for Relaxation Therapy., , , , and . QoMEX, page 1-3. IEEE, (2019)