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dcSR: practical video quality enhancement using data-centric super resolution., , , and . CoNEXT, page 336-343. ACM, (2021)Scaling VR Video Conferencing., , , , , and . VR, page 648-657. IEEE, (2023)S3'19 - Wireless of the Students, by the Students, and for the Students Workshop., , and . MobiCom, page 110:1-110:2. ACM, (2019)Efficient content-based dynamic search algorithm for motion estimation from videos., , and . ICACCI, page 1004-1008. IEEE, (2014)L3BOU: Low Latency, Low Bandwidth, Optimized Super-Resolution Backhaul for 360-Degree Video Streaming., , , , and . ISM, page 138-147. IEEE, (2021)Bringing AR/VR to Everyday Life - a Wireless Localization Perspective., , , , , , and . HotMobile, page 142. ACM, (2023)Streaming 360-Degree Videos Using Super-Resolution., , , , , and . INFOCOM, page 1977-1986. IEEE, (2020)On the adaptive motion estimation in video coding based on video content analysis., and . ICACCI, page 132-136. IEEE, (2016)Impact of Device Performance on Mobile Internet QoE., , , , , and . Internet Measurement Conference, page 1-7. ACM, (2018)The City as a Personal Assistant: Turning Urban Landmarks into Conversational Agents for Serving Hyper Local Information., , , , and . Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 6 (2): 40:1-40:31 (2022)