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Filtering world-in-miniature: visual analytics for immersive virtual experiences., and . SUI, page 156. ACM, (2017)An Infrastructure, Tools and Methodology for Evaluation of Multicultural Name Matching Systems., , , , , , , , and . LREC, European Language Resources Association, (2008)Scaling the Virtual Fitness Buddy Ecosystem as a School-Based Physical Activity Intervention for Children., , , , , , , and . IEEE Computer Graphics and Applications, 42 (1): 105-115 (2022)Comparing Virtual Constraints and a Physical Stylus for Planar Writing and Drawing in Virtual Reality., , , , , and . VR Workshops, page 220-225. IEEE, (2021)She Flies: Women in the World of Drones Women in Engineering., and . IEEE Robotics Autom. Mag., 24 (4): 14-15 (2017)Gene Ontology: tool for the unification of biology, , , , , , , , , and 10 other author(s). Nature Genetics, 25 (1): 25--29 (May 1, 2000)Design and Field Study of Motion-based Informal Learning Games for a Children's Museum., , and . WEVR@VR, page 1-6. IEEE, (2019)An accessible platform for everyday educational virtual reality., and . WEVR@VR, page 26-31. IEEE Computer Society, (2016)Using Virtual Pets to Increase Fruit and Vegetable Consumption in Children: A Technology-Assisted Social Cognitive Theory Approach., , , , , and . Cyberpsychology Behav. Soc. Netw., 19 (2): 86-92 (2016)Effects of user physical fitness on performance in virtual reality., , , and . 3DUI, page 233-234. IEEE Computer Society, (2016)