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Evaluation of interaction methods in an Extended Reality training environment., , , , , и . MMVE@MMSys, стр. 24-29. ACM, (2023)Towards a Methodology to Search for Near-Optimal Representations in Classification Problems., , , и . IWINAC (2), том 3562 из Lecture Notes in Computer Science, стр. 291-299. Springer, (2005)Feature Discovery in Classification Problems., , , и . IDA, том 3646 из Lecture Notes in Computer Science, стр. 486-496. Springer, (2005)Response time approximation for the performance analysis of manufacturing systems modeled with stochastic marked graphs., , и . ICRA, стр. 1000-1005. IEEE Computer Society, (1992)On-the-Fly Translation and Execution of OCL-Like Queries on Simulink Models., , , , и . MoDELS, стр. 205-215. IEEE, (2019)A computer-based tool to foster engineering students' interest in dynamics., и . Comput. Appl. Eng. Educ., 19 (3): 475-486 (2011)Approximate Throughput Computation of Stohastic Marked Graphs., , и . J. Parallel Distributed Comput., 15 (3): 281-295 (1992)Strategies to access web-enabled urban spatial data for socioeconomic research using R functions., , и . J. Geogr. Syst., 22 (2): 217-239 (2020)Througput Lower Bounds for Markovian Petri Nets: Transformation Techniques., , и . PNPM, стр. 322-331. IEEE Computer Society, (1991)QoE Study of Natural Interaction in Extended Reality Environment for Immersive Training., , , , и . VR Workshops, стр. 363-368. IEEE, (2022)