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Другие публикации лиц с тем же именем

Fast Polygonization of Implicit Surfaces., , и . WSCG, стр. 283-290. (2001)Real-time Upper Body Detection for Visual Interaction Applications., , , и . IPCV, стр. 376-380. CSREA Press, (2008)Collision between deformable objects using fast-marching on tetrahedral models., , и . Symposium on Computer Animation, стр. 121-129. The Eurographics Association, (2004)Collaborative interactive physical simulation., , и . GRAPHITE, стр. 147-150. ACM, (2005)Adaptive resolution of 1D mechanical B-spline., , , и . GRAPHITE, стр. 395-403. ACM, (2005)An Interactive System Based on Semantic Graphs., , , и . HCI (8), том 5617 из Lecture Notes in Computer Science, стр. 638-647. Springer, (2009)Estimation of Hookean Parameters of Deformable Bodies from Real Videos., , , и . CW, стр. 330-337. IEEE Computer Society, (2007)Effects of DOF Separation on Elastic Devices for the Navigation in 3D Virtual Environments with Force Feedback., и . WHC, стр. 483-486. IEEE Computer Society, (2005)SOPHOCLE: A Retinal Laser Photocoagulation Simulator: Overview., , , , и . CVRMed, том 905 из Lecture Notes in Computer Science, стр. 105-114. Springer, (1995)An Efficient Massively Parallel Rasterization Scheme For a High Performance Graphics System., и . Eurographics Workshop on Graphics Hardware, стр. 158-169. The Eurographics Association, (1992)